EBM Studios

LONG-FORM IP · EBM GROUP

Casa Clash — poster art

Competition format · Live participation platform with a broadcast final

CASA CLASH

CASA CLASH

CASA CLASH

Working title

Your living room is the arena.

Two families. Two houses. One game world laid over both of them. CASA CLASH drops a live competition into ordinary homes — the sofa becomes cover, the kitchen doorway becomes a chokepoint, and several million people watch a father of three take out a table lamp with his elbow. No stage, no studio, no production rig: the arena builds itself out of whatever room the players are standing in.

Qualifying runs year-round in the app, which means the broadcast final is the end of a season the audience has already been playing in. Every household is a venue. Every run is a clip. The show does not go looking for an audience — it is made out of one.

But the show is only the surface. The property owns — or partners on — every layer beneath it: the games, a slate of original competitive titles built for the format and owned outright, running on standard consumer headsets, with room for guest titles each season; the hardware, the VR gear the families compete on; and the platform, the app and site where every run streams live all season and lives on as VOD — a season-long channel held by the brand or a media partner that may or may not be the broadcast Network.

A family format with an eSports engine underneath it, built for a living room, a phone feed and a primetime slot at the same time.

* Melody Street is a licenced property owned and developed by Melody Street LLC

Status

In development. Open to format partnership and to hardware, engine and publisher sponsorship.